[OSX] JoyCount not detecting disconnected joypads
Archives Forums/BlitzMax Bug Reports/[OSX] JoyCount not detecting disconnected joypads
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While adding joypad-movement to my game I've discovered, that JoyCount() can only detect one new connected joypad on OSX. Disconnecting a joypad will not have any changes in JoyCount too. It will be shown as present. Test-code by Yan: Digging a bit deeper into pub.freejoy I've found, that in freejoy.macosx.c at the following code-lines: int JoyCount() { if (!macjoycount) InitMacJoy(); return macjoycount; } ... macjoycount will only change its value, when its 0. Connecting a second or third joypad would probaly not work too. |