[Linux]-[BMAX 1.30 rev 1.61]-libc.so.6 issue
Archives Forums/BlitzMax Bug Reports/[Linux]-[BMAX 1.30 rev 1.61]-libc.so.6 issue
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Hi, after updated to rev 1.61, i received : U /home/flaith/1-Programs/BlitzMax1.30/mod/brl.mod/blitz.mod/blitz_app.c U /home/flaith/1-Programs/BlitzMax1.30/src/bmk/bmk_util.bmx Actualisé à la révision 161. U /home/flaith/1-Programs/BlitzMax1.30/bin/makedocs U /home/flaith/1-Programs/BlitzMax1.30/bin/docmods U /home/flaith/1-Programs/BlitzMax1.30/bin/bmk Actualisé à la révision 161. but after a bmk makemods : ./bin/bmk: /lib/tls/i686/cmov/libc.so.6: version `GLIBC_2.4' not found (required by ./bin/bmk) I'm under Debian Etch with libc6-i386 version 2.3.6.ds1-13etch7 Thanks for your help |
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not an uncommon problem for linux binary distributors, this guy has found a possible solution which we may be able to use, although there is an not 4 ubuntu link at the bottom which makes pretty sad reading: http://gbgames.com/blog/2008/04/linux-game-development-glibc_24-errors-solved/ |
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Thanks for the link skidracer, going to read it ... and pray to fine a solution to my problem |
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Am i the only one to have this issue ? I still cannot compile any program :( |
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Hi, I also have had (my english is bad...btw) this problem. I dont solved it. I just went back to revision 151, then it works again. Maybe the new reivison 164 is working fine, but I havent it tested jet. #Reaper |
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Hi #Reaper, i've just updated to rev 164 (thread), no change. How did you downgrade to previous revision ? |
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Hi, in command-line: svn update -r 151 (then only it downgraded the lib-folder, I dont know why only this) or svn update -r 151 bin for the bin-folder only. I hope it works :) greetings #Reaper |
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thanks for the info After downgrading to revision 151, a bmk makemods has given a Command line error :(But now i can compile my programs thanks #Reaper :) ** EDIT *********** Same pb with rev 166 ****************** |
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no problem :) I was able to compile the mods with rev 151. Are you sure that you used it correct? (I forget every time how to use... ;) ) The docu says: The makemods operation builds a set of modules. Makemods takes one optional argument: a module filter. This can be a module scope name (to build a subset of modules) or a fully qualified module name (to build an individual module). If the module filter is omitted, than all module are built. Valid options for makemods are: Option Effect -d Build debug version. By default, both debug and release versions are built. -r Build release version. By default, both debug and release versions are built. -a Build all modules regardless of timestamps. By default, only modules that have been modified are built. Some examples of makemods in action: bmk makemods mymods bmk makemods -a mymods.testmod So you could try bmk makemods -a to rebuild all mods. I hope that works. :) But maybe (I dont know) you dont need to rebuild all mods if you downgraded..? greetings #Reaper :-) |
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bmk makemods -a perfect, it's ok, for now ;) Thanks again #Reaper :D |