Win+L -> game to hang
Archives Forums/Blitz3D Bug Reports/Win+L -> game to hang
| ||
Graphics3D 1024 , 768 , 0 , 1 cam = CreateCamera() cube = CreateCube() PositionEntity cube , 0 , 0 , 10 While Not KeyDown(1) TurnEntity cube,1,1,1 RenderWorld Flip Wend End 1. Launch Game 2. Lock computer 3. Unlock computer Observe: Game Hangs |
| ||
Here, on WinXP SP2, it works perfectly, both on windowed mode as on fullscreen, both in debug or runtime... no hangs whatsoever. |