Win+L -> game to hang

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uriy(Posted 2009) [#1]
Graphics3D 1024 , 768 , 0 , 1
cam = CreateCamera()
cube = CreateCube()
PositionEntity cube , 0 , 0 , 10

While Not KeyDown(1)
TurnEntity cube,1,1,1
RenderWorld
Flip
Wend
End


1. Launch Game
2. Lock computer
3. Unlock computer
Observe: Game Hangs


SLotman(Posted 2009) [#2]
Here, on WinXP SP2, it works perfectly, both on windowed mode as on fullscreen, both in debug or runtime... no hangs whatsoever.