MoveMouse bugArchives Forums/Blitz3D Bug Reports/MoveMouse bug
| The following code works as expected|
The following (seemingly identical code) doesnt
What it does is move the mouse to (1,100) then add 20 (and update the mouse location again) and therefore you see a mouse flicker as it's in the wrong place temporarily.
| For the second one, the value of NewMouseYLocation doesn't change. It always move 2d past that point. So when you move the mouse, you see flickering |