GetBrushTexture works not properly
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If you request an empty Brush-Texturelayer, GetBrushTexture() returns an non valid texture-handle, insteed of 0. cu Shodan |
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I can confirm this. I remember there was a work around in my latest SaveB3D code, see archives. |
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@jfk EO-11110 doesn´t found your SaveB3D code. please show me where. |
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http://www.blitzbasic.com/codearcs/codearcs.php?code=866 |