Image loading error
Archives Forums/Blitz3D Bug Reports/Image loading error
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hi! well, if i load a vaild image blitz returns MAV, ... but if i put FreeImage LoadImage("XGui2_TabPage.png") in front of that, there is no MAV... also if i put the debugger on, there is less often MAV. without debugger threre is MAV more often! it seems like somebody put If Rand(0, 10) = 0 Then RuntimeError "Memory acces violation" into the structure of blitz... however, if i delete a type entry which is NOT used in the program, it works... very very strange! ps: do NOT ask me for programming errors, because it IS a bug of bb and not a bug of MINE! |
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Have you tried imagename=LoadImage("XGui2_TabPage.png") Blitz is known for it`s stability so I`m pretty sure it`s not the programs fault. Jason. |
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i'm putting allways FreeImage LoadImage("XGui2_TabPage.png") infront of loading an imge... or how did you mean that? |
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Show us the actual code- I'm suspecting some # usage here :) |
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From the docs, "This command loads an image from disk and assigns it a file handle" It is the file handle, any name of your choosing that you seem to be leaving out. For example, mypicture=loadimage("mypicture.png") The part before the equals sign is the file handle. Jason. |
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everytime if i using an image with the name "TabPage.png" this error accures! and when i change a delete one frame from the image, it works... there is no reason, why my programm should be strange, INDEED! if i add a field to a type which isnt used, this error is resolved?????????!!?!?!?!!! |
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FreeImage LoadImage("XGui2_TabPage.png") What is the point in freeing an image you've just loaded? ps: do NOT ask me for programming errors, because it IS a bug of bb and not a bug of MINE! In which case you must provide a smaller code example that gives you this error, including image and let others try it. It's the only way to be sure. You are using v1.96 aren't you? Stevie |
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ps: do NOT ask me for programming errors, because it IS a bug of bb and not a bug of MINE! You still have to provide a small example. Even if you are correct, and Blitz is at fault, you will never convince anyone without an example. Simply assuring us that you can't possibly be wrong will not work. |
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when i change a delete one frame from the image, it works So um, are you using LoadANIMImage then? Please- show some code, we can test it and let you know whats wrong with it! |